/*
Copyright (c) 2003-2006 Niels Kokholm and Peter Sestoft
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#define HASHINDEX
using System;
using System.Diagnostics;
using SCG = System.Collections.Generic;
namespace C5
{
///
/// A list collection based on a plain dynamic array data structure.
/// Expansion of the internal array is performed by doubling on demand.
/// The internal array is only shrinked by the Clear method.
///
/// When the FIFO property is set to false this class works fine as a stack of T.
/// When the FIFO property is set to true the class will function as a (FIFO) queue
/// but very inefficiently, use a LinkedList () instead.
///
[Serializable]
public class HashedArrayList : ArrayBase, IList, SCG.IList
#if HASHINDEX
#else
, IStack, IQueue
#endif
{
#region Fields
///
/// Has this list or view not been invalidated by some operation (by someone calling Dispose())
///
bool isValid = true;
//TODO: wonder if we should save some memory on none-view situations by
// putting these three fields into a single ref field?
///
/// The underlying list if we are a view, null else.
///
HashedArrayList underlying;
WeakViewList> views;
WeakViewList>.Node myWeakReference;
///
/// The size of the underlying list.
///
int underlyingsize { get { return (underlying ?? this).size; } }
///
/// The underlying field of the FIFO property
///
bool fIFO = false;
#if HASHINDEX
HashSet> itemIndex;
#endif
#endregion
#region Events
///
///
///
///
public override EventTypeEnum ListenableEvents { get { return underlying == null ? EventTypeEnum.All : EventTypeEnum.None; } }
/*
///
///
///
///
public override event CollectionChangedHandler CollectionChanged
{
add
{
if (underlying == null)
base.CollectionChanged += value;
else
throw new UnlistenableEventException("Can't listen to a view");
}
remove
{
if (underlying == null)
base.CollectionChanged -= value;
else
throw new UnlistenableEventException("Can't listen to a view");
}
}
///
///
///
///
public override event CollectionClearedHandler CollectionCleared
{
add
{
if (underlying == null)
base.CollectionCleared += value;
else
throw new UnlistenableEventException("Can't listen to a view");
}
remove
{
if (underlying == null)
base.CollectionCleared -= value;
else
throw new UnlistenableEventException("Can't listen to a view");
}
}
///
///
///
///
public override event ItemsAddedHandler ItemsAdded
{
add
{
if (underlying == null)
base.ItemsAdded += value;
else
throw new UnlistenableEventException("Can't listen to a view");
}
remove
{
if (underlying == null)
base.ItemsAdded -= value;
else
throw new UnlistenableEventException("Can't listen to a view");
}
}
///
///
///
///
public override event ItemInsertedHandler ItemInserted
{
add
{
if (underlying == null)
base.ItemInserted += value;
else
throw new UnlistenableEventException("Can't listen to a view");
}
remove
{
if (underlying == null)
base.ItemInserted -= value;
else
throw new UnlistenableEventException("Can't listen to a view");
}
}
///
///
///
///
public override event ItemsRemovedHandler ItemsRemoved
{
add
{
if (underlying == null)
base.ItemsRemoved += value;
else
throw new UnlistenableEventException("Can't listen to a view");
}
remove
{
if (underlying == null)
base.ItemsRemoved -= value;
else
throw new UnlistenableEventException("Can't listen to a view");
}
}
///
///
///
///
public override event ItemRemovedAtHandler ItemRemovedAt
{
add
{
if (underlying == null)
base.ItemRemovedAt += value;
else
throw new UnlistenableEventException("Can't listen to a view");
}
remove
{
if (underlying == null)
base.ItemRemovedAt -= value;
else
throw new UnlistenableEventException("Can't listen to a view");
}
}
*/
#endregion
#region Util
bool equals(T i1, T i2) { return itemequalityComparer.Equals(i1, i2); }
///
/// Increment or decrement the private size fields
///
/// Increment (with sign)
void addtosize(int delta)
{
size += delta;
if (underlying != null)
underlying.size += delta;
}
#region Array handling
///
/// Double the size of the internal array.
///
protected override void expand()
{ expand(2 * array.Length, underlyingsize); }
///
/// Expand the internal array, resetting the index of the first unused element.
///
/// The new capacity (will be rouded upwards to a power of 2).
/// The new count of
protected override void expand(int newcapacity, int newsize)
{
if (underlying != null)
underlying.expand(newcapacity, newsize);
else
{
base.expand(newcapacity, newsize);
if (views != null)
foreach (HashedArrayList v in views)
v.array = array;
}
}
#endregion
#region Checks
///
/// Check if it is valid to perform updates and increment stamp if so.
///
/// If check fails by this list being a disposed view.
/// If check fails by this being a read only list.
protected override void updatecheck()
{
validitycheck();
base.updatecheck();
if (underlying != null)
underlying.stamp++;
}
///
/// Check if we are a view that the underlying list has only been updated through us.
/// This method should be called from enumerators etc to guard against
/// modification of the base collection.
///
/// if check fails.
void validitycheck()
{
if (!isValid)
throw new ViewDisposedException();
}
///
/// Check that the list has not been updated since a particular time.
/// To be used by enumerators and range
///
/// If check fails by this list being a disposed view.
/// If the list *has* beeen updated since that time..
/// The stamp indicating the time.
protected override void modifycheck(int stamp)
{
validitycheck();
if (this.stamp != stamp)
throw new CollectionModifiedException();
}
#endregion
#region Searching
///
/// Internal version of IndexOf without modification checks.
///
/// Item to look for
/// The index of first occurrence
int indexOf(T item)
{
#if HASHINDEX
KeyValuePair p = new KeyValuePair(item);
if (itemIndex.Find(ref p) && p.Value >= offset && p.Value < offset + size)
return p.Value - offset;
#else
for (int i = 0; i < size; i++)
if (equals(item, array[offset + i]))
return i;
#endif
return ~size;
}
///
/// Internal version of LastIndexOf without modification checks.
///
/// Item to look for
/// The index of last occurrence
int lastIndexOf(T item)
{
#if HASHINDEX
return indexOf(item);
#else
for (int i = size - 1; i >= 0; i--)
if (equals(item, array[offset + i]))
return i;
return ~size;
#endif
}
#endregion
#region Inserting
#if HASHINDEX
///
/// Internal version of Insert with no modification checks.
///
/// if item already in list.
/// Index to insert at
/// Item to insert
#else
///
/// Internal version of Insert with no modification checks.
///
/// Index to insert at
/// Item to insert
#endif
protected override void insert(int i, T item)
{
#if HASHINDEX
KeyValuePair p = new KeyValuePair(item, offset + i);
if (itemIndex.FindOrAdd(ref p))
throw new DuplicateNotAllowedException("Item already in indexed list: " + item);
#endif
baseinsert(i, item);
#if HASHINDEX
reindex(i + offset + 1);
#endif
}
private void baseinsert(int i, T item)
{
if (underlyingsize == array.Length)
expand();
i += offset;
if (i < underlyingsize)
Array.Copy(array, i, array, i + 1, underlyingsize - i);
array[i] = item;
addtosize(1);
fixViewsAfterInsert(1, i);
}
#endregion
#region Removing
///
/// Internal version of RemoveAt with no modification checks.
///
/// Index to remove at
/// The removed item
T removeAt(int i)
{
i += offset;
fixViewsBeforeSingleRemove(i);
T retval = array[i];
addtosize(-1);
if (underlyingsize > i)
Array.Copy(array, i + 1, array, i, underlyingsize - i);
array[underlyingsize] = default(T);
#if HASHINDEX
itemIndex.Remove(new KeyValuePair(retval));
reindex(i);
#endif
return retval;
}
#endregion
#region Indexing
#if HASHINDEX
private void reindex(int start) { reindex(start, underlyingsize); }
private void reindex(int start, int end)
{
for (int j = start; j < end; j++)
itemIndex.UpdateOrAdd(new KeyValuePair(array[j], j));
}
#endif
#endregion
#region fixView utilities
///
///
///
/// The actual number of inserted nodes
///
void fixViewsAfterInsert(int added, int realInsertionIndex)
{
if (views != null)
foreach (HashedArrayList view in views)
{
if (view != this)
{
if (view.offset < realInsertionIndex && view.offset + view.size > realInsertionIndex)
view.size += added;
if (view.offset > realInsertionIndex || (view.offset == realInsertionIndex && view.size > 0))
view.offset += added;
}
}
}
void fixViewsBeforeSingleRemove(int realRemovalIndex)
{
if (views != null)
foreach (HashedArrayList view in views)
{
if (view != this)
{
if (view.offset <= realRemovalIndex && view.offset + view.size > realRemovalIndex)
view.size--;
if (view.offset > realRemovalIndex)
view.offset--;
}
}
}
///
/// Fix offsets and sizes of other views before removing an interval from this
///
/// the start of the interval relative to the array/underlying
///
void fixViewsBeforeRemove(int start, int count)
{
int clearend = start + count - 1;
if (views != null)
foreach (HashedArrayList view in views)
{
if (view == this)
continue;
int viewoffset = view.offset, viewend = viewoffset + view.size - 1;
if (start < viewoffset)
{
if (clearend < viewoffset)
view.offset = viewoffset - count;
else
{
view.offset = start;
view.size = clearend < viewend ? viewend - clearend : 0;
}
}
else if (start <= viewend)
view.size = clearend <= viewend ? view.size - count : start - viewoffset;
}
}
///
///
///
///
///
/// The position of View(otherOffset, otherSize) wrt. this view
MutualViewPosition viewPosition(int otherOffset, int otherSize)
{
int end = offset + size, otherEnd = otherOffset + otherSize;
if (otherOffset >= end || otherEnd <= offset)
return MutualViewPosition.NonOverlapping;
if (size == 0 || (otherOffset <= offset && end <= otherEnd))
return MutualViewPosition.Contains;
if (otherSize == 0 || (offset <= otherOffset && otherEnd <= end))
return MutualViewPosition.ContainedIn;
return MutualViewPosition.Overlapping;
}
//TODO: make version that fits the new, more forgiving rules for disposing
void disposeOverlappingViews(bool reverse)
{
if (views != null)
foreach (HashedArrayList view in views)
{
if (view != this)
{
switch (viewPosition(view.offset, view.size))
{
case MutualViewPosition.ContainedIn:
if (reverse)
view.offset = 2 * offset + size - view.size - view.offset;
else
view.Dispose();
break;
case MutualViewPosition.Overlapping:
view.Dispose();
break;
case MutualViewPosition.Contains:
case MutualViewPosition.NonOverlapping:
break;
}
}
}
}
#endregion
#endregion
#region Position, PositionComparer and ViewHandler nested types
class PositionComparer : SCG.IComparer
{
public int Compare(Position a, Position b)
{
return a.index.CompareTo(b.index);
}
}
///
/// During RemoveAll, we need to cache the original endpoint indices of views (??? also for HashedArrayList?)
///
struct Position
{
public readonly HashedArrayList view;
public readonly int index;
public Position(HashedArrayList view, bool left)
{
this.view = view;
index = left ? view.offset : view.offset + view.size - 1;
}
public Position(int index) { this.index = index; view = null; }
}
///
/// Handle the update of (other) views during a multi-remove operation.
///
struct ViewHandler
{
HashedArrayList leftEnds;
HashedArrayList rightEnds;
int leftEndIndex, rightEndIndex;
internal readonly int viewCount;
internal ViewHandler(HashedArrayList list)
{
leftEndIndex = rightEndIndex = viewCount = 0;
leftEnds = rightEnds = null;
if (list.views != null)
foreach (HashedArrayList v in list.views)
if (v != list)
{
if (leftEnds == null)
{
leftEnds = new HashedArrayList();
rightEnds = new HashedArrayList();
}
leftEnds.Add(new Position(v, true));
rightEnds.Add(new Position(v, false));
}
if (leftEnds == null)
return;
viewCount = leftEnds.Count;
leftEnds.Sort(new PositionComparer());
rightEnds.Sort(new PositionComparer());
}
///
/// This is to be called with realindex pointing to the first node to be removed after a (stretch of) node that was not removed
///
///
///
internal void skipEndpoints(int removed, int realindex)
{
if (viewCount > 0)
{
Position endpoint;
while (leftEndIndex < viewCount && (endpoint = leftEnds[leftEndIndex]).index <= realindex)
{
HashedArrayList view = endpoint.view;
view.offset = view.offset - removed;
view.size += removed;
leftEndIndex++;
}
while (rightEndIndex < viewCount && (endpoint = rightEnds[rightEndIndex]).index < realindex)
{
endpoint.view.size -= removed;
rightEndIndex++;
}
}
}
internal void updateViewSizesAndCounts(int removed, int realindex)
{
if (viewCount > 0)
{
Position endpoint;
while (leftEndIndex < viewCount && (endpoint = leftEnds[leftEndIndex]).index <= realindex)
{
HashedArrayList view = endpoint.view;
view.offset = view.Offset - removed;
view.size += removed;
leftEndIndex++;
}
while (rightEndIndex < viewCount && (endpoint = rightEnds[rightEndIndex]).index < realindex)
{
endpoint.view.size -= removed;
rightEndIndex++;
}
}
}
}
#endregion
#region Constructors
///
/// Create an array list with default item equalityComparer and initial capacity 8 items.
///
public HashedArrayList() : this(8) { }
///
/// Create an array list with external item equalityComparer and initial capacity 8 items.
///
/// The external item equalityComparer
public HashedArrayList(SCG.IEqualityComparer itemequalityComparer) : this(8, itemequalityComparer) { }
///
/// Create an array list with default item equalityComparer and prescribed initial capacity.
///
/// The prescribed capacity
public HashedArrayList(int capacity) : this(capacity, EqualityComparer.Default) { }
///
/// Create an array list with external item equalityComparer and prescribed initial capacity.
///
/// The prescribed capacity
/// The external item equalityComparer
public HashedArrayList(int capacity, SCG.IEqualityComparer itemequalityComparer)
: base(capacity, itemequalityComparer)
{
#if HASHINDEX
itemIndex = new HashSet>(new KeyValuePairEqualityComparer(itemequalityComparer));
#endif
}
#endregion
#region IList Members
///
///
/// if this list is empty.
/// The first item in this list.
[Tested]
public virtual T First
{
[Tested]
get
{
validitycheck();
if (size == 0)
throw new NoSuchItemException();
return array[offset];
}
}
///
///
/// if this list is empty.
/// The last item in this list.
[Tested]
public virtual T Last
{
[Tested]
get
{
validitycheck();
if (size == 0)
throw new NoSuchItemException();
return array[offset + size - 1];
}
}
///
/// Since Add(T item)
always add at the end of the list,
/// this describes if list has FIFO or LIFO semantics.
///
/// True if the Remove()
operation removes from the
/// start of the list, false if it removes from the end. The default for a new array list is false.
[Tested]
public virtual bool FIFO
{
[Tested]
get { validitycheck(); return fIFO; }
[Tested]
set { updatecheck(); fIFO = value; }
}
///
///
///
public virtual bool IsFixedSize
{
get { validitycheck(); return false; }
}
#if HASHINDEX
///
/// On this list, this indexer is read/write.
///
/// if index is negative or
/// >= the size of the collection.
/// By the get operation
/// if the item already is present somewhere else in the list.
/// The index'th item of this list.
/// The index of the item to fetch or store.
#else
///
/// On this list, this indexer is read/write.
///
/// if index is negative or
/// >= the size of the collection.
/// The index'th item of this list.
/// The index of the item to fetch or store.
#endif
[Tested]
public virtual T this[int index]
{
[Tested]
get
{
validitycheck();
if (index < 0 || index >= size)
throw new IndexOutOfRangeException();
return array[offset + index];
}
[Tested]
set
{
updatecheck();
if (index < 0 || index >= size)
throw new IndexOutOfRangeException();
index += offset;
T item = array[index];
#if HASHINDEX
KeyValuePair p = new KeyValuePair(value, index);
if (itemequalityComparer.Equals(value, item))
{
array[index] = value;
itemIndex.Update(p);
}
else if (!itemIndex.FindOrAdd(ref p))
{
itemIndex.Remove(new KeyValuePair(item));
array[index] = value;
}
else
throw new DuplicateNotAllowedException("Item already in indexed list");
#else
array[index] = value;
#endif
(underlying ?? this).raiseForSetThis(index, value, item);
}
}
///
///
///
///
public virtual Speed IndexingSpeed { get { return Speed.Constant; } }
#if HASHINDEX
///
/// Insert an item at a specific index location in this list.
///
/// if index is negative or
/// > the size of the collection.
///
/// If the item is already present in the list.
/// The index at which to insert.
/// The item to insert.
#else
///
/// Insert an item at a specific index location in this list.
///
/// if i is negative or
/// > the size of the collection.
/// The index at which to insert.
/// The item to insert.
#endif
[Tested]
public virtual void Insert(int index, T item)
{
updatecheck();
if (index < 0 || index > size)
throw new IndexOutOfRangeException();
insert(index, item);
(underlying ?? this).raiseForInsert(index + offset, item);
}
///
/// Insert an item at the end of a compatible view, used as a pointer.
/// The pointer
must be a view on the same list as
/// this
and the endpoitn of pointer
must be
/// a valid insertion point of this
///
/// If pointer
/// is not a view on or the same list as this
/// ?????? if the endpoint of
/// pointer
is not inside this
/// if the list has
/// AllowsDuplicates==false
and the item is
/// already in the list.
///
///
public void Insert(IList pointer, T item)
{
if ((pointer == null) || ((pointer.Underlying ?? pointer) != (underlying ?? this)))
throw new IncompatibleViewException();
Insert(pointer.Offset + pointer.Count - Offset, item);
}
#if HASHINDEX
///
/// Insert into this list all items from an enumerable collection starting
/// at a particular index.
///
/// if index is negative or
/// > the size of the collection.
/// If items
/// contains duplicates or some item already present in the list.
/// Index to start inserting at
/// Items to insert
#else
///
/// Insert into this list all items from an enumerable collection starting
/// at a particular index.
///
/// if index is negative or
/// > the size of the collection.
/// Index to start inserting at
/// Items to insert
///
#endif
[Tested]
public virtual void InsertAll(int index, SCG.IEnumerable items) where U : T
{
updatecheck();
if (index < 0 || index > size)
throw new IndexOutOfRangeException();
index += offset;
int toadd = EnumerableBase.countItems(items);
if (toadd == 0)
return;
if (toadd + underlyingsize > array.Length)
expand(toadd + underlyingsize, underlyingsize);
if (underlyingsize > index)
Array.Copy(array, index, array, index + toadd, underlyingsize - index);
int i = index;
try
{
foreach (T item in items)
{
#if HASHINDEX
KeyValuePair p = new KeyValuePair(item, i);
if (itemIndex.FindOrAdd(ref p))
throw new DuplicateNotAllowedException("Item already in indexed list");
#endif
array[i++] = item;
}
}
finally
{
int added = i - index;
if (added < toadd)
{
Array.Copy(array, index + toadd, array, i, underlyingsize - index);
Array.Clear(array, underlyingsize + added, toadd - added);
}
if (added > 0)
{
addtosize(added);
#if HASHINDEX
reindex(i);
#endif
fixViewsAfterInsert(added, index);
(underlying ?? this).raiseForInsertAll(index, added);
}
}
}
private void raiseForInsertAll(int index, int added)
{
if (ActiveEvents != 0)
{
if ((ActiveEvents & (EventTypeEnum.Added | EventTypeEnum.Inserted)) != 0)
for (int j = index; j < index + added; j++)
{
raiseItemInserted(array[j], j);
raiseItemsAdded(array[j], 1);
}
raiseCollectionChanged();
}
}
#if HASHINDEX
///
/// Insert an item at the front of this list;
///
/// If the item is already in the list
/// The item to insert.
#else
///
/// Insert an item at the front of this list;
///
/// The item to insert.
#endif
[Tested]
public virtual void InsertFirst(T item)
{
updatecheck();
insert(0, item);
(underlying ?? this).raiseForInsert(offset, item);
}
#if HASHINDEX
///
/// Insert an item at the back of this list.
///
/// If the item is already in the list
/// The item to insert.
#else
///
/// Insert an item at the back of this list.
///
/// The item to insert.
#endif
[Tested]
public virtual void InsertLast(T item)
{
updatecheck();
insert(size, item);
(underlying ?? this).raiseForInsert(size - 1 + offset, item);
}
//NOTE: if the filter throws an exception, no result will be returned.
///
/// Create a new list consisting of the items of this list satisfying a
/// certain predicate.
/// The new list will be of type HashedArrayList
///
/// The filter delegate defining the predicate.
/// The new list.
[Tested]
public virtual IList FindAll(Fun filter)
{
validitycheck();
int stamp = this.stamp;
HashedArrayList res = new HashedArrayList(itemequalityComparer);
int j = 0, rescap = res.array.Length;
for (int i = 0; i < size; i++)
{
T a = array[offset + i];
bool found = filter(a);
modifycheck(stamp);
if (found)
{
if (j == rescap) res.expand(rescap = 2 * rescap, j);
res.array[j++] = a;
}
}
res.size = j;
#if HASHINDEX
res.reindex(0);
#endif
return res;
}
#if HASHINDEX
///
/// Create a new list consisting of the results of mapping all items of this
/// list. The new list will use the default item equalityComparer for the item type V.
/// The new list will be of type HashedArrayList
///
/// If mapper
/// creates duplicates
/// The type of items of the new list
/// The delegate defining the map.
/// The new list.
#else
///
/// Create a new list consisting of the results of mapping all items of this
/// list. The new list will use the default item equalityComparer for the item type V.
/// The new list will be of type HashedArrayList
///
/// The type of items of the new list
/// The delegate defining the map.
/// The new list.
#endif
[Tested]
public virtual IList Map(Fun mapper)
{
validitycheck();
HashedArrayList res = new HashedArrayList(size);
return map(mapper, res);
}
#if HASHINDEX
///
/// Create a new list consisting of the results of mapping all items of this
/// list. The new list will use a specified item equalityComparer for the item type.
/// The new list will be of type HashedArrayList
///
/// If mapper
/// creates duplicates
/// The type of items of the new list
/// The delegate defining the map.
/// The item equalityComparer to use for the new list
/// The new list.
#else
///
/// Create a new list consisting of the results of mapping all items of this
/// list. The new list will use a specified item equalityComparer for the item type.
/// The new list will be of type HashedArrayList
///
/// The type of items of the new list
/// The delegate defining the map.
/// The item equalityComparer to use for the new list
/// The new list.
#endif
public virtual IList Map(Fun mapper, SCG.IEqualityComparer itemequalityComparer)
{
validitycheck();
HashedArrayList res = new HashedArrayList(size, itemequalityComparer);
return map(mapper, res);
}
private IList map(Fun mapper, HashedArrayList res)
{
int stamp = this.stamp;
if (size > 0)
for (int i = 0; i < size; i++)
{
V mappeditem = mapper(array[offset + i]);
modifycheck(stamp);
#if HASHINDEX
KeyValuePair p = new KeyValuePair(mappeditem, i);
if (res.itemIndex.FindOrAdd(ref p))
throw new ArgumentException("Mapped item already in indexed list");
#endif
res.array[i] = mappeditem;
}
res.size = size;
return res;
}
///
/// Remove one item from the list: from the front if FIFO
/// is true, else from the back.
///
/// if this list is empty.
/// The removed item.
[Tested]
public virtual T Remove()
{
updatecheck();
if (size == 0)
throw new NoSuchItemException("List is empty");
T item = removeAt(fIFO ? 0 : size - 1);
(underlying ?? this).raiseForRemove(item);
return item;
}
///
/// Remove one item from the fromnt of the list.
///
/// if this list is empty.
/// The removed item.
[Tested]
public virtual T RemoveFirst()
{
updatecheck();
if (size == 0)
throw new NoSuchItemException("List is empty");
T item = removeAt(0);
(underlying ?? this).raiseForRemoveAt(offset, item);
return item;
}
///
/// Remove one item from the back of the list.
///
/// if this list is empty.
/// The removed item.
[Tested]
public virtual T RemoveLast()
{
updatecheck();
if (size == 0)
throw new NoSuchItemException("List is empty");
T item = removeAt(size - 1);
(underlying ?? this).raiseForRemoveAt(size + offset, item);
return item;
}
///
/// Create a list view on this list.
///
/// if the start or count is negative
/// or the range does not fit within list.
/// The index in this list of the start of the view.
/// The size of the view.
/// The new list view.
[Tested]
public virtual IList View(int start, int count)
{
validitycheck();
checkRange(start, count);
if (views == null)
views = new WeakViewList>();
HashedArrayList retval = (HashedArrayList)MemberwiseClone();
retval.underlying = underlying != null ? underlying : this;
retval.offset = start + offset;
retval.size = count;
retval.myWeakReference = views.Add(retval);
return retval;
}
///
/// Create a list view on this list containing the (first) occurrence of a particular item.
/// Returns null
if the item is not in this list.
///
/// The item to find.
/// The new list view.
[Tested]
public virtual IList ViewOf(T item)
{
int index = indexOf(item);
if (index < 0)
return null;
return View(index, 1);
}
///
/// Create a list view on this list containing the last occurrence of a particular item.
/// Returns null
if the item is not in this list.
///
/// The item to find.
/// The new list view.
[Tested]
public virtual IList LastViewOf(T item)
{
int index = lastIndexOf(item);
if (index < 0)
return null;
return View(index, 1);
}
///
/// Null if this list is not a view.
///
/// Underlying list for view.
[Tested]
public virtual IList Underlying { [Tested]get { return underlying; } }
///
///
/// Offset for this list view or 0 for an underlying list.
[Tested]
public virtual int Offset { [Tested]get { return offset; } }
///
///
///
///
public virtual bool IsValid { get { return isValid; } }
///
/// Slide this list view along the underlying list.
///
/// if this list is not a view.
/// if the operation
/// would bring either end of the view outside the underlying list.
/// The signed amount to slide: positive to slide
/// towards the end.
[Tested]
public virtual IList Slide(int offset)
{
if (!TrySlide(offset, size))
throw new ArgumentOutOfRangeException();
return this;
}
///
/// Slide this list view along the underlying list, changing its size.
///
/// if this list is not a view.
/// if the operation
/// would bring either end of the view outside the underlying list.
/// The signed amount to slide: positive to slide
/// towards the end.
/// The new size of the view.
[Tested]
public virtual IList Slide(int offset, int size)
{
if (!TrySlide(offset, size))
throw new ArgumentOutOfRangeException();
return this;
}
///
///
///
/// if this list is not a view.
///
///
[Tested]
public virtual bool TrySlide(int offset)
{
return TrySlide(offset, size);
}
///
///
///
/// if this list is not a view.
///
///
///
[Tested]
public virtual bool TrySlide(int offset, int size)
{
updatecheck();
if (underlying == null)
throw new NotAViewException("Not a view");
int newoffset = this.offset + offset;
int newsize = size;
if (newoffset < 0 || newsize < 0 || newoffset + newsize > underlyingsize)
return false;
this.offset = newoffset;
this.size = newsize;
return true;
}
///
///
/// Returns null if otherView
is strictly to the left of this view
///
///
/// If otherView does not have the same underlying list as this
///
public virtual IList Span(IList otherView)
{
if ((otherView == null) || ((otherView.Underlying ?? otherView) != (underlying ?? this)))
throw new IncompatibleViewException();
if (otherView.Offset + otherView.Count - Offset < 0)
return null;
return (underlying ?? this).View(Offset, otherView.Offset + otherView.Count - Offset);
}
///
/// Reverst the list so the items are in the opposite sequence order.
///
[Tested]
public virtual void Reverse()
{
updatecheck();
if (size == 0)
return;
for (int i = 0, length = size / 2, end = offset + size - 1; i < length; i++)
{
T swap = array[offset + i];
array[offset + i] = array[end - i];
array[end - i] = swap;
}
#if HASHINDEX
reindex(offset, offset + size);
#endif
//TODO: be more forgiving wrt. disposing
disposeOverlappingViews(true);
(underlying ?? this).raiseCollectionChanged();
}
///
/// Check if this list is sorted according to the default sorting order
/// for the item type T, as defined by the class
///
/// if T is not comparable
/// True if the list is sorted, else false.
[Tested]
public bool IsSorted() { return IsSorted(Comparer.Default); }
///
/// Check if this list is sorted according to a specific sorting order.
///
/// The comparer defining the sorting order.
/// True if the list is sorted, else false.
[Tested]
public virtual bool IsSorted(SCG.IComparer c)
{
validitycheck();
for (int i = offset + 1, end = offset + size; i < end; i++)
if (c.Compare(array[i - 1], array[i]) > 0)
return false;
return true;
}
///
/// Sort the items of the list according to the default sorting order
/// for the item type T, as defined by the Comparer[T] class
/// ().
///
/// if T is not comparable
public virtual void Sort()
{
Sort(Comparer.Default);
}
///
/// Sort the items of the list according to a specific sorting order.
///
/// The comparer defining the sorting order.
[Tested]
public virtual void Sort(SCG.IComparer comparer)
{
updatecheck();
if (size == 0)
return;
Sorting.IntroSort(array, offset, size, comparer);
disposeOverlappingViews(false);
#if HASHINDEX
reindex(offset, offset + size);
#endif
(underlying ?? this).raiseCollectionChanged();
}
///
/// Randomly shuffle the items of this list.
///
public virtual void Shuffle() { Shuffle(new C5Random()); }
///
/// Shuffle the items of this list according to a specific random source.
///
/// The random source.
public virtual void Shuffle(Random rnd)
{
updatecheck();
if (size == 0)
return;
for (int i = offset, top = offset + size, end = top - 1; i < end; i++)
{
int j = rnd.Next(i, top);
if (j != i)
{
T tmp = array[i];
array[i] = array[j];
array[j] = tmp;
}
}
disposeOverlappingViews(false);
#if HASHINDEX
reindex(offset, offset + size);
#endif
(underlying ?? this).raiseCollectionChanged();
}
#endregion
#region IIndexed Members
///
/// Search for an item in the list going forwrds from the start.
///
/// Item to search for.
/// Index of item from start.
[Tested]
public virtual int IndexOf(T item) { validitycheck(); return indexOf(item); }
///
/// Search for an item in the list going backwords from the end.
///
/// Item to search for.
/// Index of item from the end.
[Tested]
public virtual int LastIndexOf(T item) { validitycheck(); return lastIndexOf(item); }
///
/// Remove the item at a specific position of the list.
///
/// if index is negative or
/// >= the size of the collection.
/// The index of the item to remove.
/// The removed item.
[Tested]
public virtual T RemoveAt(int index)
{
updatecheck();
if (index < 0 || index >= size)
throw new IndexOutOfRangeException("Index out of range for sequenced collection");
T item = removeAt(index);
(underlying ?? this).raiseForRemoveAt(offset + index, item);
return item;
}
///
/// Remove all items in an index interval.
///
/// If start
/// and count
does not describe a valid interval in the list
/// The index of the first item to remove.
/// The number of items to remove.
[Tested]
public virtual void RemoveInterval(int start, int count)
{
updatecheck();
if (count == 0)
return;
checkRange(start, count);
start += offset;
fixViewsBeforeRemove(start, count);
#if HASHINDEX
KeyValuePair p = new KeyValuePair();
for (int i = start, end = start + count; i < end; i++)
{
p.Key = array[i];
itemIndex.Remove(p);
}
#endif
Array.Copy(array, start + count, array, start, underlyingsize - start - count);
addtosize(-count);
Array.Clear(array, underlyingsize, count);
#if HASHINDEX
reindex(start);
#endif
(underlying ?? this).raiseForRemoveInterval(start, count);
}
void raiseForRemoveInterval(int start, int count)
{
if (ActiveEvents != 0)
{
raiseCollectionCleared(size == 0, count, start);
raiseCollectionChanged();
}
}
#endregion
#region ICollection Members
///
/// The value is symbolic indicating the type of asymptotic complexity
/// in terms of the size of this collection (worst-case or amortized as
/// relevant).
///
/// Speed.Linear
[Tested]
public virtual Speed ContainsSpeed
{
[Tested]
get
{
#if HASHINDEX
return Speed.Constant;
#else
return Speed.Linear;
#endif
}
}
///
///
///
///
[Tested]
public override int GetUnsequencedHashCode()
{ validitycheck(); return base.GetUnsequencedHashCode(); }
///
///
///
///
///
[Tested]
public override bool UnsequencedEquals(ICollection that)
{ validitycheck(); return base.UnsequencedEquals(that); }
///
/// Check if this collection contains (an item equivalent to according to the
/// itemequalityComparer) a particular value.
///
/// The value to check for.
/// True if the items is in this collection.
[Tested]
public virtual bool Contains(T item)
{ validitycheck(); return indexOf(item) >= 0; }
///
/// Check if this collection contains an item equivalent according to the
/// itemequalityComparer to a particular value. If so, return in the ref argument (a
/// binary copy of) the actual value found.
///
/// The value to look for.
/// True if the items is in this collection.
[Tested]
public virtual bool Find(ref T item)
{
validitycheck();
int i;
if ((i = indexOf(item)) >= 0)
{
item = array[offset + i];
return true;
}
return false;
}
///
/// Check if this collection contains an item equivalent according to the
/// itemequalityComparer to a particular value. If so, update the item in the collection
/// to with a binary copy of the supplied value. This will only update the first
/// mathching item.
///
/// Value to update.
/// True if the item was found and hence updated.
[Tested]
public virtual bool Update(T item)
{
T olditem;
return Update(item, out olditem);
}
///
///
///
///
///
///
public virtual bool Update(T item, out T olditem)
{
updatecheck();
int i;
if ((i = indexOf(item)) >= 0)
{
olditem = array[offset + i];
array[offset + i] = item;
#if HASHINDEX
itemIndex.Update(new KeyValuePair(item, offset + i));
#endif
(underlying ?? this).raiseForUpdate(item, olditem);
return true;
}
olditem = default(T);
return false;
}
///
/// Check if this collection contains an item equivalent according to the
/// itemequalityComparer to a particular value. If so, return in the ref argument (a
/// binary copy of) the actual value found. Else, add the item to the collection.
///
/// The value to look for.
/// True if the item was found (hence not added).
[Tested]
public virtual bool FindOrAdd(ref T item)
{
updatecheck();
if (Find(ref item))
return true;
Add(item);
return false;
}
///
/// Check if this collection contains an item equivalent according to the
/// itemequalityComparer to a particular value. If so, update the item in the collection
/// to with a binary copy of the supplied value. This will only update the first
/// mathching item.
///
/// Value to update.
/// True if the item was found and hence updated.
[Tested]
public virtual bool UpdateOrAdd(T item)
{
updatecheck();
if (Update(item))
return true;
Add(item);
return false;
}
///
///
///
///
///
///
public virtual bool UpdateOrAdd(T item, out T olditem)
{
updatecheck();
if (Update(item, out olditem))
return true;
Add(item);
olditem = default(T);
return false;
}
///
/// Remove a particular item from this list. The item will be searched
/// for from the end of the list if FIFO == false
(the default),
/// else from the start.
///
/// The value to remove.
/// True if the item was found (and removed).
[Tested]
public virtual bool Remove(T item)
{
updatecheck();
int i = fIFO ? indexOf(item) : lastIndexOf(item);
if (i < 0)
return false;
T removeditem = removeAt(i);
(underlying ?? this).raiseForRemove(removeditem);
return true;
}
///
/// Remove the first copy of a particular item from this collection if found.
/// If an item was removed, report a binary copy of the actual item removed in
/// the argument. The item will be searched
/// for from the end of the list if FIFO == false
(the default),
/// else from the start.
///
/// The value to remove.
/// The removed value.
/// True if the item was found (and removed).
[Tested]
public virtual bool Remove(T item, out T removeditem)
{
updatecheck();
int i = fIFO ? indexOf(item) : lastIndexOf(item);
if (i < 0)
{
removeditem = default(T);
return false;
}
removeditem = removeAt(i);
(underlying ?? this).raiseForRemove(removeditem);
return true;
}
//TODO: remove from end or according to FIFO?
///
/// Remove all items in another collection from this one, taking multiplicities into account.
/// Matching items will be removed from the front. Current implementation is not optimal.
///
///
/// The items to remove.
[Tested]
public virtual void RemoveAll(SCG.IEnumerable items) where U : T
{
updatecheck();
if (size == 0)
return;
//TODO: reactivate the old code for small sizes
HashBag toremove = new HashBag(itemequalityComparer);
toremove.AddAll(items);
if (toremove.Count == 0)
return;
RaiseForRemoveAllHandler raiseHandler = new RaiseForRemoveAllHandler(underlying ?? this);
bool mustFire = raiseHandler.MustFire;
ViewHandler viewHandler = new ViewHandler(this);
int j = offset;
int removed = 0;
int i = offset, end = offset + size;
#if HASHINDEX
KeyValuePair p = new KeyValuePair();
#endif
while (i < end)
{
T item;
//pass by a stretch of nodes
while (i < end && !toremove.Contains(item = array[i]))
{
#if HASHINDEX
if (j < i)
{
p.Key = item;
p.Value = j;
itemIndex.Update(p);
}
#endif
//if (j
///
///
///
void RemoveAll(Fun predicate)
{
updatecheck();
if (size == 0)
return;
RaiseForRemoveAllHandler raiseHandler = new RaiseForRemoveAllHandler(underlying ?? this);
bool mustFire = raiseHandler.MustFire;
ViewHandler viewHandler = new ViewHandler(this);
int j = offset;
int removed = 0;
int i = offset, end = offset + size;
#if HASHINDEX
KeyValuePair p = new KeyValuePair();
#endif
while (i < end)
{
T item;
//pass by a stretch of nodes
while (i < end && !predicate(item = array[i]))
{
updatecheck();
#if HASHINDEX
if (j < i)
{
p.Key = item;
p.Value = j;
itemIndex.Update(p);
}
#endif
//if (j
/// Remove all items from this collection, resetting internal array size.
///
[Tested]
public override void Clear()
{
if (underlying == null)
{
updatecheck();
if (size == 0)
return;
int oldsize = size;
fixViewsBeforeRemove(0, size);
#if HASHINDEX
itemIndex.Clear();
#endif
array = new T[8];
size = 0;
(underlying ?? this).raiseForRemoveInterval(offset, oldsize);
}
else
RemoveInterval(0, size);
}
///
/// Remove all items not in some other collection from this one, taking multiplicities into account.
/// Items are retained front first.
///
///
/// The items to retain.
[Tested]
public virtual void RetainAll(SCG.IEnumerable items) where U : T
{
updatecheck();
if (size == 0)
return;
HashBag toretain = new HashBag(itemequalityComparer);
toretain.AddAll(items);
if (toretain.Count == 0)
{
Clear();
return;
}
RaiseForRemoveAllHandler raiseHandler = new RaiseForRemoveAllHandler(underlying ?? this);
bool mustFire = raiseHandler.MustFire;
ViewHandler viewHandler = new ViewHandler(this);
int j = offset;
int removed = 0;
int i = offset, end = offset + size;
#if HASHINDEX
KeyValuePair p = new KeyValuePair();
#endif
while (i < end)
{
T item;
//pass by a stretch of nodes
while (i < end && toretain.Remove(item = array[i]))
{
#if HASHINDEX
if (j < i)
{
p.Key = item;
p.Value = j;
itemIndex.Update(p);
}
#endif
//if (j
///
///
///
void RetainAll(Fun predicate)
{
updatecheck();
if (size == 0)
return;
RaiseForRemoveAllHandler raiseHandler = new RaiseForRemoveAllHandler(underlying ?? this);
bool mustFire = raiseHandler.MustFire;
ViewHandler viewHandler = new ViewHandler(this);
int j = offset;
int removed = 0;
int i = offset, end = offset + size;
#if HASHINDEX
KeyValuePair p = new KeyValuePair();
#endif
while (i < end)
{
T item;
//pass by a stretch of nodes
while (i < end && predicate(item = array[i]))
{
updatecheck();
#if HASHINDEX
if (j < i)
{
p.Key = item;
p.Value = j;
itemIndex.Update(p);
}
#endif
//if (j
/// Check if this collection contains all the values in another collection,
/// taking multiplicities into account.
/// Current implementation is not optimal.
///
/// The
///
/// True if all values in items
is in this collection.
[Tested]
public virtual bool ContainsAll(SCG.IEnumerable items) where U : T
{
validitycheck();
#if HASHINDEX
foreach (T item in items)
if (indexOf(item) < 0)
return false;
return true;
#else
//TODO: use aux hash bag to obtain linear time procedure
HashBag tomatch = new HashBag(itemequalityComparer);
tomatch.AddAll(items);
if (tomatch.Count == 0)
return true;
for (int i = offset, end = offset + size; i < end; i++)
{
tomatch.Remove(array[i]);
if (tomatch.Count == 0)
return true;
}
return false;
#endif
}
///
/// Count the number of items of the collection equal to a particular value.
/// Returns 0 if and only if the value is not in the collection.
///
/// The value to count.
/// The number of copies found.
[Tested]
public virtual int ContainsCount(T item)
{
validitycheck();
#if HASHINDEX
return indexOf(item) >= 0 ? 1 : 0;
#else
int count = 0;
for (int i = 0; i < size; i++)
if (equals(item, array[offset + i]))
count++;
return count;
#endif
}
///
///
///
///
public virtual ICollectionValue UniqueItems()
{
#if HASHINDEX
return this;
#else
HashBag hashbag = new HashBag(itemequalityComparer);
hashbag.AddAll(this);
return hashbag.UniqueItems();
#endif
}
///
///
///
///
public virtual ICollectionValue> ItemMultiplicities()
{
#if HASHINDEX
return new MultiplicityOne(this);
#else
HashBag hashbag = new HashBag(itemequalityComparer);
hashbag.AddAll(this);
return hashbag.ItemMultiplicities();
#endif
}
///
/// Remove all items equal to a given one.
///
/// The value to remove.
[Tested]
public virtual void RemoveAllCopies(T item)
{
#if HASHINDEX
Remove(item);
#else
updatecheck();
if (size == 0)
return;
RaiseForRemoveAllHandler raiseHandler = new RaiseForRemoveAllHandler(underlying ?? this);
bool mustFire = raiseHandler.MustFire;
ViewHandler viewHandler = new ViewHandler(this);
int j = offset;
int removed = 0;
int i = offset, end = offset + size;
while (i < end)
{
//pass by a stretch of nodes
while (i < end && !equals(item, array[i]))
array[j++] = array[i++];
viewHandler.skipEndpoints(removed, i);
//Remove a stretch of nodes
while (i < end && equals(item, array[i]))
{
if (mustFire)
raiseHandler.Remove(array[i]);
removed++;
i++;
viewHandler.updateViewSizesAndCounts(removed, i);
}
}
if (removed == 0)
return;
viewHandler.updateViewSizesAndCounts(removed, underlyingsize);
Array.Copy(array, offset + size, array, j, underlyingsize - offset - size);
addtosize(-removed);
Array.Clear(array, underlyingsize, removed);
raiseHandler.Raise();
#endif
}
//TODO: check views
///
/// Check the integrity of the internal data structures of this array list.
///
/// True if check does not fail.
[Tested]
public override bool Check()
{
bool retval = true;
if (underlyingsize > array.Length)
{
Console.WriteLine("underlyingsize ({0}) > array.Length ({1})", size, array.Length);
return false;
}
if (offset + size > underlyingsize)
{
Console.WriteLine("offset({0})+size({1}) > underlyingsize ({2})", offset, size, underlyingsize);
return false;
}
if (offset < 0)
{
Console.WriteLine("offset({0}) < 0", offset);
return false;
}
for (int i = 0; i < underlyingsize; i++)
{
if ((object)(array[i]) == null)
{
Console.WriteLine("Bad element: null at (base)index {0}", i);
retval = false;
}
}
for (int i = underlyingsize, length = array.Length; i < length; i++)
{
if (!equals(array[i], default(T)))
{
Console.WriteLine("Bad element: != default(T) at (base)index {0}", i);
retval = false;
}
}
{
HashedArrayList u = underlying ?? this;
if (u.views != null)
foreach (HashedArrayList v in u.views)
{
if (u.array != v.array)
{
Console.WriteLine("View from {0} of length has different base array than the underlying list", v.offset, v.size);
retval = false;
}
}
}
#if HASHINDEX
if (underlyingsize != itemIndex.Count)
{
Console.WriteLine("size ({0})!= index.Count ({1})", size, itemIndex.Count);
retval = false;
}
for (int i = 0; i < underlyingsize; i++)
{
KeyValuePair p = new KeyValuePair(array[i]);
if (!itemIndex.Find(ref p))
{
Console.WriteLine("Item {1} at {0} not in hashindex", i, array[i]);
retval = false;
}
if (p.Value != i)
{
Console.WriteLine("Item {1} at {0} has hashindex {2}", i, array[i], p.Value);
retval = false;
}
}
#endif
return retval;
}
#endregion
#region IExtensible Members
///
///
///
/// True, indicating array list has bag semantics.
[Tested]
public virtual bool AllowsDuplicates
{
[Tested]
get
{
#if HASHINDEX
return false;
#else
return true;
#endif
}
}
///
/// By convention this is true for any collection with set semantics.
///
/// True if only one representative of a group of equal items
/// is kept in the collection together with the total count.
public virtual bool DuplicatesByCounting
{
get
{
#if HASHINDEX
return true;
#else
return false;
#endif
}
}
///
/// Add an item to end of this list.
///
/// The item to add.
/// True
[Tested]
public virtual bool Add(T item)
{
updatecheck();
#if HASHINDEX
KeyValuePair p = new KeyValuePair(item, size + offset);
if (itemIndex.FindOrAdd(ref p))
return false;
#endif
baseinsert(size, item);
#if HASHINDEX
reindex(size + offset);
#endif
(underlying ?? this).raiseForAdd(item);
return true;
}
///
/// Add the elements from another collection to this collection.
///
///
///
[Tested]
public virtual void AddAll(SCG.IEnumerable items) where U : T
{
updatecheck();
int toadd = EnumerableBase.countItems(items);
if (toadd == 0)
return;
if (toadd + underlyingsize > array.Length)
expand(toadd + underlyingsize, underlyingsize);
int i = size + offset;
if (underlyingsize > i)
Array.Copy(array, i, array, i + toadd, underlyingsize - i);
try
{
foreach (T item in items)
{
#if HASHINDEX
KeyValuePair p = new KeyValuePair(item, i);
if (itemIndex.FindOrAdd(ref p))
continue;
#endif
array[i++] = item;
}
}
finally
{
int added = i - size - offset;
if (added < toadd)
{
Array.Copy(array, size + offset + toadd, array, i, underlyingsize - size - offset);
Array.Clear(array, underlyingsize + added, toadd - added);
}
if (added > 0)
{
addtosize(added);
#if HASHINDEX
reindex(i);
#endif
fixViewsAfterInsert(added, i - added);
(underlying ?? this).raiseForAddAll(i - added, added);
}
}
}
private void raiseForAddAll(int start, int added)
{
if ((ActiveEvents & EventTypeEnum.Added) != 0)
for (int i = start, end = start + added; i < end; i++)
raiseItemsAdded(array[i], 1);
raiseCollectionChanged();
}
#endregion
#region IDirectedEnumerable Members
///
/// Create a collection containing the same items as this collection, but
/// whose enumerator will enumerate the items backwards. The new collection
/// will become invalid if the original is modified. Method typicaly used as in
/// foreach (T x in coll.Backwards()) {...}
///
/// The backwards collection.
[Tested]
IDirectedEnumerable IDirectedEnumerable.Backwards() { return Backwards(); }
#endregion
#region ICollectionValue Members
///
///
///
/// The number of items in this collection
[Tested]
public override int Count { [Tested]get { validitycheck(); return size; } }
#endregion
#region IEnumerable Members
//TODO: make tests of all calls on a disposed view throws the right exception! (Which should be C5.InvalidListViewException)
///
/// Create an enumerator for the collection
///
/// The enumerator
[Tested]
public override SCG.IEnumerator GetEnumerator()
{
validitycheck();
return base.GetEnumerator();
}
#endregion
#if HASHINDEX
#else
#region IStack Members
///
/// Push an item to the top of the stack.
///
/// The item
[Tested]
public virtual void Push(T item)
{
InsertLast(item);
}
///
/// Pop the item at the top of the stack from the stack.
///
/// The popped item.
[Tested]
public virtual T Pop()
{
return RemoveLast();
}
#endregion
#region IQueue Members
///
/// Enqueue an item at the back of the queue.
///
/// The item
[Tested]
public virtual void Enqueue(T item)
{
InsertLast(item);
}
///
/// Dequeue an item from the front of the queue.
///
/// The item
[Tested]
public virtual T Dequeue()
{
return RemoveFirst();
}
#endregion
#endif
#region IDisposable Members
///
/// Invalidate this list. If a view, just invalidate the view.
/// If not a view, invalidate the list and all views on it.
///
public virtual void Dispose()
{
Dispose(false);
}
void Dispose(bool disposingUnderlying)
{
if (isValid)
{
if (underlying != null)
{
isValid = false;
if (!disposingUnderlying && views != null)
views.Remove(myWeakReference);
underlying = null;
views = null;
myWeakReference = null;
}
else
{
//isValid = false;
if (views != null)
foreach (HashedArrayList view in views)
view.Dispose(true);
Clear();
}
}
}
#endregion
#region ICloneable Members
///
/// Make a shallow copy of this HashedArrayList.
///
///
public virtual object Clone()
{
HashedArrayList clone = new HashedArrayList(size, itemequalityComparer);
clone.AddAll(this);
return clone;
}
#endregion
#region ISerializable Members
/*
///
///
///
///
///
public HashedArrayList(System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) :
this(info.GetInt32("sz"),(SCG.IEqualityComparer)(info.GetValue("eq",typeof(SCG.IEqualityComparer))))
{
size = info.GetInt32("sz");
for (int i = 0; i < size; i++)
{
array[i] = (T)(info.GetValue("elem" + i,typeof(T)));
}
#if HASHINDEX
reindex(0);
#endif
}
///
///
///
///
///
public void GetObjectData(System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context)
{
info.AddValue("sz", size);
info.AddValue("eq", EqualityComparer);
for (int i = 0; i < size; i++)
{
info.AddValue("elem" + i, array[i + offset]);
}
}
*/
#endregion
#region System.Collections.Generic.IList Members
void System.Collections.Generic.IList.RemoveAt(int index)
{
RemoveAt(index);
}
void System.Collections.Generic.ICollection.Add(T item)
{
Add(item);
}
#endregion
#region System.Collections.ICollection Members
bool System.Collections.ICollection.IsSynchronized
{
get { return false; }
}
[Obsolete]
Object System.Collections.ICollection.SyncRoot
{
get { return underlying != null ? ((System.Collections.ICollection)underlying).SyncRoot : array; }
}
void System.Collections.ICollection.CopyTo(Array arr, int index)
{
if (index < 0 || index + Count > arr.Length)
throw new ArgumentOutOfRangeException();
foreach (T item in this)
arr.SetValue(item, index++);
}
#endregion
#region System.Collections.IList Members
Object System.Collections.IList.this[int index]
{
get { return this[index]; }
set { this[index] = (T)value; }
}
int System.Collections.IList.Add(Object o)
{
bool added = Add((T)o);
// What position to report if item not added? SC.IList.Add doesn't say
return added ? Count - 1 : -1;
}
bool System.Collections.IList.Contains(Object o)
{
return Contains((T)o);
}
int System.Collections.IList.IndexOf(Object o)
{
return Math.Max(-1, IndexOf((T)o));
}
void System.Collections.IList.Insert(int index, Object o)
{
Insert(index, (T)o);
}
void System.Collections.IList.Remove(Object o)
{
Remove((T)o);
}
void System.Collections.IList.RemoveAt(int index)
{
RemoveAt(index);
}
#endregion
}
}