root/trunk/compiler/cppAst/ast/identifiers/MainModule.hpp
7 | krennw | /**
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*
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* OOAS Compiler - C++ AST
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*
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* Copyright 2015, AIT Austrian Institute of Technology.
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* All rights reserved.
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*
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* SEE THE "LICENSE" FILE FOR THE TERMS UNDER WHICH THIS FILE IS PROVIDED.
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*
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* If you modify the file please update the list of contributors below to in-
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* clude your name. Please also stick to the coding convention of using TABs
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* to do the basic (block-level) indentation and spaces for anything after
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* that. (Enable the display of special chars and it should be pretty obvious
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* what this means.) Also, remove all trailing whitespace.
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*
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* Contributors:
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* Willibald Krenn (AIT)
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* Stephan Zimmerer (AIT)
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* Christoph Czurda (AIT)
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*
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*/
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2 | krennw | ||
#pragma once
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#include <ast/identifiers/Module.hpp>
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#include <ast/IAstVisitor.hpp>
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#include <ast/identifiers/IdentifierBlock.hpp>
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namespace Ast {
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class MainModule final
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: public Module
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{
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protected:
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IdentifierBlock* m_systemDescription; // this is what we get from the frontend
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FunctionIdentifier* m_systemMainFunction; // Avail after AstFinaliser has run
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MainModule():
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Module(IdentifierKind::MainModule),
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m_systemDescription (nullptr),
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m_systemMainFunction (nullptr)
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{}
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MainModule(const MainModule &toCopy):
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Module(toCopy),
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m_systemDescription (toCopy.m_systemDescription),
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m_systemMainFunction (toCopy.m_systemMainFunction)
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{}
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static MainModule* create() {return new MainModule();}
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static MainModule* createCopy(const MainModule& toCopy) {return new MainModule(toCopy);}
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public:
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friend class Ast;
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friend class Identifier;
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void init(int line, int col, const char* text, IScope* scopeRef,
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Type* typeRef, const char* prefix, SymbolTable* symTabRef, IdentifierBlock* list)
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{
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Module::init(line,col,text,scopeRef,typeRef,prefix,symTabRef);
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m_systemDescription = list;
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}
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IdentifierBlock* systemDescription() {return m_systemDescription;};
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void setSystemDescription(IdentifierBlock* aDescr) {m_systemDescription = aDescr;};
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void accept(IAstVisitor& visitor) override {visitor.visit(this);};
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FunctionIdentifier* getMainFunction() {return m_systemMainFunction;}
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void setMainFunction(FunctionIdentifier* mainFunction) {m_systemMainFunction = mainFunction;}
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static std::string mainFunctionName() {return ".main";}
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};
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}
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