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/**
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*
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* OOAS Compiler - C++ AST
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*
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* Copyright 2015, AIT Austrian Institute of Technology.
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* All rights reserved.
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*
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* SEE THE "LICENSE" FILE FOR THE TERMS UNDER WHICH THIS FILE IS PROVIDED.
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*
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* If you modify the file please update the list of contributors below to in-
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* clude your name. Please also stick to the coding convention of using TABs
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* to do the basic (block-level) indentation and spaces for anything after
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* that. (Enable the display of special chars and it should be pretty obvious
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* what this means.) Also, remove all trailing whitespace.
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*
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* Contributors:
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* Willibald Krenn (AIT)
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* Stephan Zimmerer (AIT)
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* Christoph Czurda (AIT)
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*
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*/
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#pragma once
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#include <ast/expressions/TypeConstructionExpression.hpp>
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#include <ast/IAstVisitor.hpp>
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#include <ast/types/ActionSystemType.hpp>
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#include <deque>
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#include <cstdint>
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#include <string>
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namespace Ast {
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class ObjectConstructor final
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: public TypeConstructionExpression
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{
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protected:
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/*std::int32_t*/ ActionSystemInstanceList::size_type m_currentInstance;
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ActionSystemInstanceList m_instances;
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std::string m_fixedObjectName;
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ObjectConstructor():
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TypeConstructionExpression(ExpressionKind::ObjectConstr),
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m_currentInstance (0),
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m_instances(),
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m_fixedObjectName ("")
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{};
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ObjectConstructor(const ObjectConstructor &toCopy):
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TypeConstructionExpression(toCopy),
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m_currentInstance(toCopy.m_currentInstance),
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m_instances(toCopy.m_instances),
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m_fixedObjectName (toCopy.m_fixedObjectName)
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{};
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static ObjectConstructor* create(ExpressionKind){return new ObjectConstructor();}
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static ObjectConstructor* createCopy(const ObjectConstructor& toCopy){return new ObjectConstructor(toCopy);}
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public:
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friend class Ast;
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friend class Expression;
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void init(std::int32_t line, std::int32_t pos,
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Type* typeRef,IdentifierList* callTargetsIdentifierListRef, SymbolTable* symbTabRef,
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ActionSystemInstanceList* instanceList, std::uint32_t currentInstance, const char* name)
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{
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TypeConstructionExpression::init(line,pos,typeRef,callTargetsIdentifierListRef, symbTabRef);
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m_instances = std::move(*instanceList);
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m_currentInstance = currentInstance;
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m_fixedObjectName = name == nullptr ? "" : name;
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}
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std::uint32_t currentInstance() const {return (std::uint32_t) m_currentInstance;};
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ActionSystemInstanceList& instances() {return m_instances;};
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std::string givenObjectName() {return m_fixedObjectName;};
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void resetCurrentInstance() {m_currentInstance = 0;};
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void accept(IAstVisitor& visitor) override {visitor.visit(this);};
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void addInstance(ActionSystemInstance* anInstance) {m_instances.push_back(anInstance);};
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ActionSystemInstance* GetNextInstance() {
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ActionSystemInstance* result = m_instances[m_currentInstance];
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m_currentInstance++;
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return result;
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};
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};
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}
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